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3d Drive To Point Landmark reads, brake splits, zero scrapes Overview: Navigation-focused driving across city and hills where clean routes, gentle braking, and precise docking matter more than speed; reading signs and planning turns keeps penalties low. How to Play As Expert (Mobile & Desktop): Goal: reach the marked destination within a time/window without collisions; fail on heavy damage or timeouts. Controls: WASD/arrows steer/throttle • Space handbrake • C camera • M mini-map toggle • H horn • R reset • Mobile: steer slider, pedals, camera/map. Modes/Levels: city errands, hill switchbacks, rain nights, multi-stop routes, daily run. Tips & Strategies: brake in a straight line, then turn once • use top view in alleys; hood cam for traffic merges • treat tram rails and lane stripes as alignment guides • signal early (if supported) and mirror-check before lane changes • park nose-out at multi-stops for clean departures • learn two safe detours per map to avoid gridlock • common mistake: boosting into turns—finish braking first. Game's Troubleshooting: car won’t move—release handbrake and focus canvas • FPS dips—lower reflections/traffic; cap 60 FPS • steering twitchy—raise dead zone or enable assist • camera cramped—switch to top view for docking • progress missing—allow local storage/WebGL acceleration. Similar Games You Might Like (curated): Amsterdam Car Parking—bay discipline; City Driver Jobs—route efficiency; Switchback—hairpin practice. FAQ: saves—local medals/routes • difficulty—Casual, Standard, Pro timers • accessibility—larger UI, high-contrast routes, reduced flashes • controllers—gamepads supported • offline—playable after first load. Attribution & Rights: Original commentary and media created by us.

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